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Game Bot .info
 
Lineage Player vs. Player Combat
 

Player vs. Player Combat

To begin attacking another player, hold the Ctrl key and attack or use a skill. Some areas, such as villages, are "safe zones" where PvP combat is restricted. PvP gameplay is based on a color-coded system. The name of any character who attacks another player turns purple (aggressive), and this also applies to anyone who attacks an aggressive player. Players do not receive penalties for attacking and defeating aggressive characters. However, when attacking and killing characters that are neutral (white colored names), the player's Karma points increase and the player becomes a chaotic character.

Chaotic character names turn red, and the guards of any village will attack a chaotic character whenever they come in contact with one. Chaotic characters cannot use shop services, and have a high chance of dropping items upon death. However, a chaotic character with a PK count of five or less will not drop items upon death. The table below shows the color-coded system in action.

Player A
Combat
Player B
Result (Player A)
Karma Gain
White Hits White Purple > White No
White Kills White Red Yes
White Hits Purple Purple > White No
White Hits or Kills Red White No
Purple Kills White Red Yes
Purple Kills Purple Purple > White No
Red Kills White Red Yes
Red Kills Purple Red No

To reduce Karma back to 0, the player must hunt monsters. There is also a quest available that can reduce the number of Player Kills a player has earned. Speak to the Black Judges to begin the Repent Your Sins quest.

Combats Points and PvP

Combat Points (CP) offer a new dynamic to PvP situations by adding an extra layer of protection when attacked by another player. CP acts as a buffer that must be depleted before damage will affect the player's hit points.

If a player is damaged by another player (including servitors and pets of a player), CP is consumed first with no effect on Hit Points (HP). If the CP is not enough to consume all the damage, HP begins to be consumed.

Like HP, CP is also gradually recovered as time passes. The CP total varies by class and level, recovers over time, and acts as a buffer that must be depleted before damage will affect the player's hit points.

Demonic Sword Zariche

The weapon of slaughter, the Demonic Sword Zariche, was once used by the Demon Bremmnon, one of the four demon kings.

All monsters in the world have the potential to drop it. However, only one of these exists in the whole world. When Zariche is dropped in the world, the entire world becomes dark for a short period of time, the ground shakes, and a system message notifies all players that the demonic sword has been found.


The character that acquires Zariche goes into a chaotic state (red) instantly, and his/her HP, CP, and MP are fully recovered (100%).

When a character acquires Zariche, it is equipped automatically and is impossible to un-equip. It is impossible to drop, exchange, or destroy this item from your inventory.

Zariche automatically disappears after a certain period of time (once acquired), regardless if the character is logged in or not. When the player wielding Zariche kills another player, Zariche’s lifespan shortens but the sword's abilities increase. The character who possesses Zariche will be notified by a system message with how much time is remaining.

When a character who possesses Zariche dies, it disappears or is dropped immediately.

Abilities and Limitations

PK penalties such as experience point loss, item drops, karma increases, etc. will not be applicable to either side in PvP when a player wielding Zariche is involved.

A player carrying Zariche cannot attack players that are level 20 or lower. In the same respect, players must be level 21 or higher to attack the character wielding Zariche.

Zariche causes its wielder to recognize everyone involved in a siege war as enemies.

When striking (excluding magic and physical skills) players, including Heroes, their CP is instantly reduced to 0. When a Hero strikes (excluding magic and physical skills) a character wielding Zariche, the CP of that character is instantly reduced to 0.

A player wielding Zariche cannot join a party with other players. If a player acquires Zariche while in a party, that character is automatically withdrawn from that party. The player wielding Zariche also cannot use the party matching system or command channel.

The player wielding Zariche cannot give or accept buffs and may not be healed or heal other players. However, he or she may use buffs and heal themselves.

The player wielding Zariche may summon a pet/servitor, but may not ride a pet.

Olympiad and Heroes

The player wielding Zariche cannot participate in the Olympiad.

When a Hero acquires Zariche, skills designed for Heroes may still be used. The player can use these skills again when Zariche disappears.

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chubaka123
28/11/2007 12:39
wat is a Smtp..pm me thx

chubaka123
28/11/2007 12:31
any 1 can tel me hw to use ...i m so confuse abt hw to use ..ty

Ellie_Pearl
07/11/2007 11:38
I'm going to get bot for my sro account soon too. Woo.

leodgreat721
30/10/2007 06:10
sro bot i cool damn i love it

leodgreat721
30/10/2007 06:09
123456

abx
20/10/2007 17:38
what is an smtp?? plz mail me!

u2tas
11/10/2007 08:28
to any 1 working sro bot generator?

u2tas
11/10/2007 06:04
where can i find the smtp of email? plz pm me smiley

bello23
02/10/2007 04:21
hey is there an SRO bot here?

lolokulot
29/09/2007 18:02
what is smtp?

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